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Interactive 3D & WebYear: 2025

Digital Experience

Bridging architectural principles with real-time browser graphics.

Role & Services
Web Development, UI Design, Graphic Design
Technologies
Three.js, R3F, GLSL Shaders, Next.js, Tailwind CSS
Timeline
Q3 2025
Live Preview
FLAGSHIP VISUAL • DIGITAL-EXPERIENCE

Digital Experience

Interactive 3D product showcase featuring custom shaders, physics-based damping, and spatial audio.

01. Project Overview

Context & Vision

A study in interactive storytelling and 3D web presentation, creating an ambient sensory space where users inspect digital sculptures with natural pointer damping.

02. The Challenge

The Problem Space

Balancing high visual fidelity with smooth rendering on mid-tier mobile hardware and ensuring full accessibility for users with reduced-motion preferences.

03. Strategic Approach

Formulating The Solution

Engineered procedural geometries and custom fragment shaders that dynamically adjust level-of-detail (LOD) based on the device's hardware concurrency and GPU capability.

Design Execution

Subtle specular reflections and subtle refraction materials in deep navy tones create an art-gallery aesthetic inside the viewport.

Technical Implementation

Utilized React Three Fiber with custom damping math for butter-smooth camera parallax. Implemented CSS fallback containers for devices with WebGL disabled.

04. Visual Artifacts & Gallery

Interface & System Exhibits

01. Interactive Shader & Lighting Setup
Digital Experience

Real-time shader refraction and lighting environment

02. Physics & Camera Controls
Digital Experience

Camera damping and pointer physics controls

03. Progressive Degradation & Accessibility
Digital Experience

Fallback presentation state for low-power devices

Project Outcome

Results & Impact

Achieved fluid 60 FPS performance across all tested desktop and mobile environments with zero layout shift during scene initialization.

60 FPS
FPS Stability
< 240 KB
Asset Payload
Full 3D
Interaction Depth